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Lightwave vs blender
Lightwave vs blender










Or maybe they got into Blender a little bit, left for a short while and came back. Why are they not using Blender? If I had to guess I would say it's that they weren't able to get into Blender the first or maybe even second or third time they tried. They're not responding because they're not at this site. How many people will be responding I don't use blender because of the Hot Keys? Answer none. Of course people who spend a lot of time with it will love it. What was more user friendly to the general public, DOS or windows? Be honest. But it has flaws, specifically the biggest flaw being its dependence on hotkeys. I would like to say that Blender is a great tool for hardcore users. PLZ go check it out, if you don't want to buy it, I will GIVE you my copy (if you are a real blender developer) either that or make a ton of screenshots for you to look at.

Lightwave vs blender update#

It has spectacular everything as far as modeling is concerned although it is glitchy and nobody is going to update it ever again - which is the reason why I left it. No I'm not a Lightwave user, but do have experience using HEXAGON 2.1 (hint-hint, plz go take a look at it) which is an incredible program that's dedicated to 3d modeling. They really make organic modeling a whole LOT easier. I really LOVE Hexagon 2.1's translation tools and the best part is that it should be incredibly easy to impliment. While on the topic of user friendliness, I really thing the translation, size, rotation tool needs an update/alteration. These custom files could then be saved and then shared with the rest of the community. tool can be changed to fit whoever wants to change them. Let me say that you can make people feel more comfortable with blender probably by having a fully customizable keystroke option where every single modeling, rendering, animation, etc. Make sure that every function is availiable in some way in the menu, there are several I use hotkeys for that I haven't found in the menus yet.Īll that being said I love blender and use it a lot, so I am not the best person to ask obviously, but these are just my personal experiences. Many people aren't used to using hotkeys, so make sure that the hotkey combination to get to there is always visible in the menu, it usually is, but not always. Making sure that the keymaps are availiable, and the buttons functions are mapped to make sense. The UI is very intimidating, keeping it WELL documented helps a lot. I want to translate this into approximately the correct size for this world, without doing 50 pages of math in my head(Or on paper) in order to do so. I want two meshes to meet up exactly for an easy merge if I want, or to keep them seperate but not have a hole for odd things to happen with. Obviously I do CAD but those are VERY useful. Snaps, Measurements in Real World Units, etc. Hideous doesn't mean it can't do anything :) Otherwise, I am quite happy with Blender now.

lightwave vs blender lightwave vs blender

From what I understand, it is simply a window independant from the main UI where you place tools you frequently use to speedup your workflow :) "If you are reading this tutorial, you are probably feeling like I did exactly one year ago."Īs for Maya, one graphist friend told me that one feature from Maya he would like to see on Blender are the "most used tool" shelf. One tutorial that was very helpful from the beginning was the startup tutorial explaining shortly the zen of Blender UI. Honestly, when you come at it for the first time, with Max, LW or Modo in mind, you are utterly lost and helpless with Blender user interface. However, a friend of mine convinced me to give a try at Blender. Well, I've been a long time user of Lightwave, made the transition to Modo which has a very nice set of mesh modelling tools indeed. If we all participate in creating solutions, we can make the Blender Community an even greater example of the true power of Open Source.

lightwave vs blender

If you're a Lightwave User, what was (or maybe still is) you're biggest problem with using Blender? What reasonable solution would you like to see? If you're an experienced Blender User, what are some of the most common problems new users encounter and, more importantly, what reasonable solutions would help them? Here's a Lightwave to Blender Keystroke Translator that should help smooth out the transition for our Lightwave guests.Īnother way to help is to openly discuss creative ways to meet the needs of new users coming from other 3D applications:

lightwave vs blender

Well, we can't just sit back and let that happen, can we? It can be a very frustrating experience that can often cause potential new "converts" to simply give up. One way to make new users (and even casual visitors) feel more welcomed is to recognize the problems they may have in translating their experiences with other 3D applications to the Blender experience. As Blender continues to grow, so does the community.










Lightwave vs blender